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Drone Type
Section Type
Content Type
Content Standards
Grade Level
Emergency Response
Emergency Response

Emergency Response

Emergency Response

Package Delivery
Package Delivery

Package Delivery

Package Delivery

Search and Rescue
Search and Rescue

Search and Rescue

Search and Rescue

Pi in the Sky: Take the Challenge
Pi in the Sky: Take the Challenge

Pi in the Sky: Take the Challenge

Pi in the Sky: Take the Challenge

Pi Day Lesson & Activity

Branching Out: Reforestation
Branching Out: Reforestation

Branching Out: Reforestation

Branching Out: Reforestation

Earth Day Lesson & Activity

Follow The Leader
Follow The Leader

Follow The Leader

Follow The Leader

In this activity students will get more familiar with Hopper's controls and working with a visual observer to practice their communication skills by following a list of instructions given by another student.

Distance = Rate x Time
Distance = Rate x Time

Distance = Rate x Time

Distance = Rate x Time

How fast does Hopper fly?
How can I find the distance from Hopper's speed?
How can I program Hopper to fly a certain distance?

Tic Tac Toe
Tic Tac Toe

Tic Tac Toe

Tic Tac Toe

In this activity, students will use advanced piloting skills combined with game theory to play a game of aerial Tic Tac Toe.

Relay
Relay

Relay

Relay

How can my team improve our performance in a drone relay challenge?

Hide and Seek
Hide and Seek

Hide and Seek

Hide and Seek

Can a pilot and observer work together to pilot Hopper to complete a task, when the pilot can’t see the operating area?

Perfect Squares
Perfect Squares

Perfect Squares

Perfect Squares

How can Hopper draw a square?

Polygon Revised
Polygon Revised

Polygon Revised

Polygon Revised

How can we draw a regular polygon with Hopper?

Aerial Message
Aerial Message

Aerial Message

Aerial Message

Students will create code to command Hopper to enlarge a figure. The goal is for the drawing to be an exact replica of a figure drawn on paper, but at a larger scale.

Package Delivery
Package Delivery

Package Delivery

Package Delivery

Teams will participate in a package delivery activity that simulates the delivery of packages using Hopper.

Dance, Dance
Dance, Dance

Dance, Dance

Dance, Dance

Students will create code to program multiple Hoppers to follow their choreography.

Fight the Fire
Fight the Fire

Fight the Fire

Fight the Fire

In this activity, students will use their flying skills to simulate putting out fires in burning buildings.

Speedy Rescue Level I
Speedy Rescue Level I

Speedy Rescue Level I

Speedy Rescue Level I

In this activity, students will use a basic code for Hopper to simulate delivering a flotation device to a swimmer in trouble.

Speedy Rescue Level II
Speedy Rescue Level II

Speedy Rescue Level II

Speedy Rescue Level II

In this activity, students will use a basic code for Hopper to simulate delivering a flotation device to a swimmer in trouble.

Speedy Rescue Level III
Speedy Rescue Level III

Speedy Rescue Level III

Speedy Rescue Level III

In this activity, students will use a basic code for Hopper to simulate delivering a flotation device to a swimmer in trouble.

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